More precisely, he's accepted a plea bargain that would guarantee immediate release; he still needs approval from a judge on the 26th before he's officially home free. He's currently heading for (or at) some US territory that's closer to China and Australia.
At the very beginning of learning about Assange, over many years, I was conflicted. I didn't know how to process his actions against the legal system (USA or otherwise).
I believe, deep inside my self, that he should be free and has done a great service to humanity.
I, also, believe that I will learn more about his service as time goes by.
There is an allegation about him helping/inciting/collaborating/conspiring with Manning to break a password that would allow them to access information requiring a higher security clearance.
It's a serious accusation, and it's compounded by suspicions of him favoring Russia in his filtering of leak releases, but it's still crazy the amount of time he's been not-free because of something he hasn't been tried or found guilty of.
Regardless of what crimes he committed or not or whatever, the extraordinary extent of his persecution was purely political revenge for airing dirty laundry.
Frankly, he is supremely lucky to have not had an "accident" already.
The hardware of Sony phones has been so attractive over the years. I had the Z3 & XZ1 years ago and they were great.
However, the software is lacking. They don't commit to long term OS/security updates.
The price is also far too high for just a slab.
This means that there are no ROMs that support recent flagship Sony devices.
Honestly they don't have to lower the price. If they just opened up the software I would make the jump.
I'm holding onto the OnePlus 7 Pro for dear life because newer devices feel like such a compromise; great hardware and software is locked down to hinder ROM development or great ROM support and weak hardware.
"Only"? the last two releases doesn't bode well for the next release. And the whole point would be to have flagship specs and custom ROMs. Releases older than two years don't have flagship specs anymore.
Don’t even go that far, just say “Terrorists set fire to UN relief headquarters.” It’s just vague enough to rile up everyone no matter what side you’re on, you get clicks from all sides and you don’t end up with a mono ideological following.
So Redfall was set up to fail, and you make those people fall on the sword, and then Hi-Fi Rush is a game people clearly want more of and could have stood to cost more than $30, and you let those people go too instead of hitting the ground running on a sequel? What is wrong with you, Microsoft?
The way they see it, their best interests don't involve those of the game studio. Buying a studio does two things. It gives them a new business to latch onto and suck all the money out of quickly, and it eliminates competition in the gaming industry. Killing the studio still meets both of those goals. And then they just move onto the next one.
I mean, yeah, if you're expecting intelligent long term decisions, those expectations are still too high.
Remember: This is the group of people STILL actively trying to cover up anthropogenic climate change. Something that not only threatens their long term profitability, but literally threatens the planet with extinction.
Going by MS‘s track record the last couple decades, it‘s all business as usual. It‘s expected from them to eventually close everything down they incorporate into their ecosystem. Sometimes after draining it or letting it rot away, and sometimes sooner than later.
Because being received well isn't what Microsoft are after. They're after making as much money, as (un-)realistically possible, even if it means shutting down things. This isn't the first, and definitely not the last time. They've had more than a handful of studios with iconic IPs, that got absolutely annihilated after acquisition
Being after well received titles is congruent with their Game Pass strategy. Being after as much money as possible would mean they probably should have charged more than $30 for one of the best games of the year.
Ten years to make one well received game. After two failed high budget titles, an attempt at a franchise, Ghostwire and a mobile game supported for only five months.
The studio head Shinji Mikami left shortly after Hi-Fi rush. So I would guess any projects they had in the works weren't interesting enough to justify the costs.
Just because the company you work for is making bank doesn't mean they won't fire you at the drop of a hat if they think they can make more by doing it.
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