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PM_ME_YOUR_ZOD_RUNES , to Games in The First Borderlands Movie Clip Looks Like An SNL Skit

Hollywood always fucks up movies based on games. I'm not expecting much from this movie.

MeatsOfRage ,

I think we're past this now, we've had a number of good (or at the very least enjoyable) adaptations now, Sonic, Mario, Pikachu. Werewolves Within was really good though no one has heard of the game. And of course TV has been knocking it out of the park, Last of Us, Fallout, Cyberpunk, Castlevania, League of Legends, hell I'd even throw in Twisted Metal. Even stuff about people who play games like Gran Turismo and Players were really good. We also have things that considered bad at the time are being reclaimed like Mortal Kombat

Borderlands is (by the looks of it) just an IP dump which isn't exclusive to video games.

leave_it_blank , to Games in The First Borderlands Movie Clip Looks Like An SNL Skit

Rated PG. It can work (The old Mortal Kombat movie), but this looks like crap.

ryathal ,

The casting alone is a reason to be skeptical.

LaserTurboShark69 , to Games in Report: Warner Bros. Execs Thought Suicide Squad Would Make A Ton Of Money Despite Development Woes

I was a big Arkham fan so I watched a whole playthrough.

I enjoyed watching all the cutscenes. Great voice acting and motion capture. Writing felt alright to me but the overall story was kinda lame and the ending was terribly unsatisfying due to the need for it to remain open ended. The gameplay seemed like it'd be fun for 3 or 4 missions.

Overall it looked like an average game weighed down by corporate bullshit, which was obvious from the previews.

RightHandOfIkaros , to Games in Report: Warner Bros. Execs Thought Suicide Squad Would Make A Ton Of Money Despite Development Woes

It is amazing how out of touch someone can be with reality.

Also, classic blaming the guy that just left. Maybe he contributed to some of the issues, but I guarantee there was a mountain of other issues unrelated to this guy.

CosmoNova ,

Most of the execs never tried their hands on a game including this one. They genuinely have no idea about the industry and thought they had a hit game on their hands based on a trailer or something. It‘s truly baffling yet so typical.

workerONE , to Games in New FPS Built Using Doom Tech Is Better Than Most AAA Shooters

The Demo was great, Im going to play this today

IMALlama ,

Let us know what you think of it! It certainly looks like it could be entertaining.

magic_lobster_party ,

I’m not the same person, but I’ve played a few levels now. I think it’s really good, especially for being early access. Reminds me of original Half Life, so if you like that kind of game it’s a strong recommend!

workerONE ,

Just following up in case anyone reads this in the future. The game is really good. In FPS games muzzle flash obscures the target and there's a little of this here, and there's a rhythm to shooting enemies and then stopping when they are dead so you don't waste ammo. Once you get used to it, it feels like a challenging part of the game. I didn't find the map key until like an hour ago and I wandered around a lot looking for the next thing. Navigating is a large part of the game, because exits and tunnels are not always obvious. Sometimes it's irritating especially if you don't use the map. Movement and the world are awesome

IMALlama ,

Thanks for the follow up!

gravitas_deficiency , (edited ) to Not The Onion in After Buying Up Studios, Xbox Says It Doesn't Have The Resources To Run Them

I feel quite certain that this was the plan all along.

Shit like this should cause the purchased entity to revert to prior ownership without refund to the purchaser.

dezmd , to Not The Onion in After Buying Up Studios, Xbox Says It Doesn't Have The Resources To Run Them
@dezmd@lemmy.world avatar

Embrace, Extend, Extinguish.

Welcome to Microsoft.

A_Random_Idiot , (edited )
@A_Random_Idiot@lemmy.world avatar

Yep, was here to say roughly the same thing.

Buy up studios, Claim their IPs, shut them down to reduce the existing number of studios, and more importantly..properties, and thus competition.

dog_ , to Not The Onion in After Buying Up Studios, Xbox Says It Doesn't Have The Resources To Run Them
nutsack , to Not The Onion in After Buying Up Studios, Xbox Says It Doesn't Have The Resources To Run Them

buy competitors and kill them. sounds good nice job

unreasonabro , to Not The Onion in After Buying Up Studios, Xbox Says It Doesn't Have The Resources To Run Them

*pretends

bitwolf , to Not The Onion in After Buying Up Studios, Xbox Says It Doesn't Have The Resources To Run Them

Let them be free

p5yk0t1km1r4ge , to Not The Onion in After Buying Up Studios, Xbox Says It Doesn't Have The Resources To Run Them
@p5yk0t1km1r4ge@lemmy.world avatar

Didn't Spencer say they weren't gonna lay anyone off or did I smoke way too much crack?

Plopp ,

I don't know but if he did say that and believed it, he might have smoked too much crack. This is capitalism.

Hadriscus , to Not The Onion in After Buying Up Studios, Xbox Says It Doesn't Have The Resources To Run Them

ah, yes, the highest market cap in history ($3T) doesn't have the resources

ryper ,

Well, you see, they don't have cash on hand because they spent it on stock buybacks to boost that market cap

MSids , to Not The Onion in After Buying Up Studios, Xbox Says It Doesn't Have The Resources To Run Them

The subscription model is, in my opinion, dumb. If they need it to work, maybe they should buy games instead of studios. I can't work out exactly how long term patching would work though, unless they kicked back a maintenance fee from sales and gamepass usage to the studio.

pacoboyd ,
@pacoboyd@lemm.ee avatar

Back in the day, devs used to not release games until they were done. Patches were bascially unheard of.

SpaceNoodle ,

What are you gonna do, mail out another set of floppies to everyone? Outrageous.

eupraxia ,
@eupraxia@lemmy.blahaj.zone avatar

I will say, these days it's more or less impossible to release a game that'll run perfectly on every system and it's a good thing we're able to fix crashes and patch issues as they come up. This has naturally had its downsides as publishers squeeze devs for tighter releases, but outside of that it's a very good thing for devs and players.

sibannac ,

It would be a bad look and there were anologue standards at play then. Digital releases and the capacity of storage mediums really pushed releasing unfinished games over the edge.

SecretPancake ,

I don’t know how the contracts look but games on Apple Arcade get support years after release. It does work somehow.

MSids ,

It must work like the music streaming model where Apple kicks back a fee to the devs based on monthly installs or usage to the dev. It probably works better than Microsoft's model of buying a developer, not committing resources to run them, then closing the studio.

CosmoNova , to Not The Onion in After Buying Up Studios, Xbox Says It Doesn't Have The Resources To Run Them

This exact method is how Microsoft became a giant in the first place. They've been doing it for longer than I live and they'll likely outlive me doing it.

WhiskyTangoFoxtrot ,
p5yk0t1km1r4ge ,
@p5yk0t1km1r4ge@lemmy.world avatar

Lmao accurate

Shyfer ,

Lol this scene looks so old, and yet it still holds true

zaphod ,

Embrace, extend, extinguish.

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