are they supposed to just have a billion guns in every shot or something
a variety of different gun designs would at least be something to look at as the main characters expressionlessly shoot towards their off-screen enemies
Yeah I had the exact same confusion, so I watched it again and she gets tackled into the box, then stands up from inside it.
If this was all in one continuous shot, it would probably be kind of funny. Quite why directors are still making the exact mistakes called out by a 9 minute youtube video 9 years ago is beyond me.
So it looks like bad editing is another thing to get excited about.
sometimes allowing an outcome that should mechanically via the rules of the game and logically via the rules of common sense has more downsides than upsides
it doesn't have to refer to exclusively player death
it has the meaning you assigned to it before rolling it, whether or not you're pulling that meaning from a specific table, and whether or not you reveal the system to the players
if you decide ahead of time that a low result is going to be a tough encounter, and a high result is going to be a pile of treasure, then it comes up low and you decide to ignore that and give them treasure instead based on your gut feeling, you're fudging the roll
if you decide what's going to happen next based on your pull from a tarot deck, and somehow get "death" four times in a row, anything less than a disaster scenario is fudging the roll
it's the exact same instinct that leads to "hmm, maybe this piss shit little goblin shouldn't decapitate the barbarian in one hit because it happened to roll well"