Stalinwolf ,
@Stalinwolf@lemmy.ca avatar

I still like Xonar cards, like the Xonar DG (though it isn't compatible with my new PC). I always liked their interface more than the competitors, and it puts out excellent volume on my Logitech headset that is otherwise way too quiet for me. Never been a big fan of the simulated 3D environments on any of these cards, though. The only game it ever sounded decent in was No Man's Sky, but even that still had a distant tinny sound to it.

I think most people just use external amplifiers these days, but I'm still using a third-party sound card.

Jakdracula ,
@Jakdracula@lemmy.world avatar

When I was a kid we had 9 planets.

Agent641 , (edited )

When I was a kid we had a future to look forward to

TheObviousSolution ,

What? They did have onboard sound. The problem is that if you used the motherboard speaker to make anything more decent than a beep, you basically needed to build an entire sound engine from scratch and very few games did so. It also wasn't worthwhile because a shitty two pin speaker could not compare to the speakers of a professional sound system which you needed the soundcard to hook up into, and CPU bandwidth was such a limitation back then than even when games could play WAV they would use MIDI to offload the musical instrument synthesizing for the soundtracks to the sound card. Designing a game that used the onboard sound speaker was basically the realm of assembly hacking geniuses.

CrayonRosary , (edited )

It also wasn’t worthwhile because a shitty two pin speaker

All speakers are two pins. 🤔 They were crappy because they were most often little piezoelectric speakers, or otherwise very small where they couldn't play low frequency sounds well.

renrenPDX ,

My best friend gave me his sound blaster after upgrading to the Pro. Later I upgraded to a Gravis Ultrasound. Offloading sound processing to the sound card (1MB) improved gaming performance significantly.

anonybirdy ,

[Thread, post or comment was deleted by the author]

  • Loading...
  • posting_enjoyer ,

    60% of the time, it works every time

    aulin ,

    Wait. When did onboard sound get good enough that you don't need a soundcard? My computer is "only" 12ish years, and it has a soundcard. The reason used to be that internal ones sounded like shit.

    Nommer ,

    I used to use a sound card until it died. When I researched how to get good sound I found most people use a DAC/amp combo now. But onboard is usually good enough. It was a noticable upgrade but not sure if it was worth the money.

    ZILtoid1991 ,

    And then three things happened at once

    1. Creative de-facto monopolized the industry often by unethical means (suing Aureal into bankruptcy, etc.), not letting much room for competitors, which in turn lead to diminishing quality on the part of Creative.
    2. Microsoft didn't put hardware acceleration support into XAudio, which superseeded DirectSound.
    3. Game publishers realized the vast majority of gamers didn't care about sound quality, so they could spent those resources on making the games look a little bit more realistic.
    33550336 ,
    @33550336@lemmy.world avatar

    I had one. Besides, I love 80s/90s aesthetics.

    Etterra ,

    Oh yeah, I forgot about Soundblaster. They have that stupid card a Transformer name and none of us ever questioned it.

    umbraroze ,

    I miss my SoundBlaster Live! card. Excellent sound quality. Last used with the last computer I built, in the late-mid-2000s. That was the second computer I had that had on-board audio, and I just didn't bother with on-board audio because I just straight up assumed it was going to be shit. Unfortunately it stopped working at some point, along with the GPU (I suspect a static electricity fuck-up on my part, or something) which didn't matter all that much because I was mostly using the system as a server at that point.

    (I'm going to build a new NAS server from ground up later this year, and I'm contemplating getting an external DAC for it for use with musicpd. Wonder if there's still SoundBlaster branded DACs, or are they gone? ...Oh they're still around!? Good.)

    Kolanaki ,
    @Kolanaki@yiffit.net avatar

    The motherboard had nothing but the case usually had a speaker just to make a "beep" sound. I had to play Wolfenstein with that shit because my dad didn't have a sound blaster until he also got a CD-ROM drive to play Doom since he could only find a copy on CD and not floppy disk.

    And even now, a SoundBlaster32 is better than the in-built audio stuff motherboards do have. Though it's not worth getting one just for games.

    Valmond ,

    If you want good sound, buy an external usb DAC. It will be away from all electro magnetic interference and will be way better than any consumer stuff.

    Aux ,

    Modern built-in DACs are insulated well enough for good sound. You only want to spend money on an external one if you want excellent sound.

    Valmond ,

    Except your analog cables going from your PC?

    Aux ,

    Which should be shielded for any decent sound equipment. Also they come from the front panel, away from major interference sources.

    Valmond ,

    Lol how do you think they get to that front panel?

    I mean sure go ahead and shield this and that (and still get em interference in the DAC card because it's hooked up to the friggin PCI express bus on the motherboard) instead of using a simple USB cable.

    Aux ,

    You're delusional.

    brygphilomena ,

    And you had to have the audio cable to connect the cdrom drive if you wanted to listen to an audio CD. It was an interesting time.

    TheRagingGeek ,

    How quickly we forget the chip tunes of the PC Speaker, I used it in a computer lab one day to play a nearly undetectable high freq wave using logo. The PC Speaker was a pretty flexible little speaker

    Evil_incarnate ,

    I used the Amiga disk drive to play music. It sounds like you would imagine. And will destroy the drive if you play too much.

    TheRagingGeek ,

    Nice I couldn't imagine playing music on my c64's 1541 drive the thing made scary knocking noises when it worked properly!

    uid0gid0 ,

    The c64 could do all sorts of music over the TV speakers, even voices. Who can forget Impossible Mission "Another visitor, stay a while, stay forever!"

    TheRagingGeek ,

    That laugh still haunts me. Also the SAM application for text to speech which was pretty good for the era

    Schadrach ,

    Flexible enough that Access Software built a library called RealSound that could do 6-bit PCM audio over it. Which isn't great but is dramatically better than you'd expect. A bit over a dozen or so games used it.

    I had one called Mean Streets that used it for things like voice. The game came with instructions for how to build a cable to connect your internal speaker to an RCA cable to run to a stereo or similar.

    TheRagingGeek ,

    Oh man that unlocked a memory of some attempts I heard of voices through PC Speaker that weren't bad but definitely weren't great lol

    MystikIncarnate ,

    My fairly modern computer, originally released in 2014 (yes, that's modern compared to a lot of the computers I own), has no sound card.

    I picked up a Yamaha AG06, which has a USB connection and creates both audio inputs and audio outputs to/from my PC. I can quickly plug in my phone or a Bluetooth receiver (which my phone connects to), and get other audio into my headphones with very little trouble. I prefer it this way, and if my next PC has onboard audio, I'll probably disable it in favor of the AG06.

    possiblylinux127 ,
    @possiblylinux127@lemmy.zip avatar

    On Windows you need audio drivers. Why? We will never know

    MystikIncarnate ,

    Every OS needs drivers for every device.

    The only difference is whether they're included in the OS or if you need to obtain them separately.

    Back in my days of dos games, you didn't download a driver for your sound card, instead, you told the game where to find the device, and what device it was, and the drivers were built into the game.

    Drivers. Drivers everywhere.

    possiblylinux127 ,
    @possiblylinux127@lemmy.zip avatar

    Why can't you just bake them into the kernel? Windows doesn't need a separate keyboard driver.

    MystikIncarnate ,

    Baked into the kernel or not, the drivers are there.

    But Windows supports so many different and strange configurations that the generic drivers included with Windows may not work with the specific audio device you're using.

    datelmd5sum ,

    I still use my external soundblaster to connect to my 5.1 amp. I have HDMI to my TV and then toslink to my amp, but it was inconvenient having to have the TV on for listening music.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • [email protected]
  • kbinchat
  • All magazines