Nintendo's gonna Nintendo. Plus Smash attendance at majors for Melee and Ultimate, from a cursory glance, appears to be on the decline in the wake of Ultimate's sunsetting. Evo's only going to take the 7 biggest games and a throwback, so even if Nintendo wasn't getting in the way, you might fit in Ultimate but not Melee. Smash gets its dues in other places. Like Street Fighter 2, Street Fighter 3, Marvel vs. Capcom 2, etc., the scene will never truly die.
How hard could it be to maintain a steam store page on your own? Seems like a weird reason to just completely stop taking in revenue for something you created.
What does this mean to the game on steam? Only delisting from the shop but still downloadable? Or will it be taken from my Library?
I haven't bought it yet, because I never heard of it. But it looks fun... So maybe while the sale goes on?
Emulating a Nintendo DS and looking for stylus only games is my recommendation. Games like Kirby Canvas Curse, Kirby Mass Attack, and Warioware Touched are fun.
Not sure what sort of length on play you're looking for but wingspan and terraforming Mars are both really good board games that have good-to-quite-good mobile versions.
Cell to Singularity is a great little mobile game that does have microtransactions but are easy to ignore/avoid. I played through it several times and may need to dust it off for another playthrough. Great music too.
Old school RuneScape, it has free "demo" version which you can easily put a 100+ hours in. And if you really love there is a subscription model that's kinda expensive if you bill monthly, but no other micro transactions.
Wuthering Waves is Hella good. Technically it's an open world gacha game, but I played through all the storyline (the developers will be forever updating the story a la Genshin Impact), and I never spent a dime on it.
Also, I have spent money on Cooking Diary. However, I went about 3 months of daily play before I did, and it was more about me being impatient/telling myself "You got 3 months of daily play, you can drop the devs $4.99". I've played that game just about daily since Memorial Day 2023, and I've dropped $5.00 quarterly. There are regularly moments of infinite lives that exceed an hour or two, that it genuinely isn't necessary. I spend the money more as a "thanks for not making this ducking game contingent on microtransactions, making it good, and maintaining/update it."
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