@jarizleifr@mastodon.social cover
@jarizleifr@mastodon.social avatar

jarizleifr

@[email protected]

A Pallas's cat enthusiast and a traditional roguelike nerd from Finland.

For creative pastimes, I write programs, paint with acrylic/gouache, and play the Irish bouzouki. I enjoy long hikes and often lose myself in the wilderness, where the great god Pan illuminates my path.

I cherish the solemn nights of autumn and winter, filling them with dark music and philosophical pursuits.

This profile is from a federated server and may be incomplete. View on remote instance

LehtoriTuomo , to ActuallyAutistic group
@LehtoriTuomo@mementomori.social avatar

Someone asked whether I ever played Doom. No, not really. I told that I've never liked first person shooters and then it hit me. I never liked them as there's too much going on. In fact, I've never been a big fan of any types of shooters, the only exception being Cannon Fodder. Now, with the new-found autistic perspective, it makes perfect sense. Sensory overdrive all the time equals no fun. How about my fellow autistics, any fans of shooters?

@actuallyautistic

jarizleifr ,
@jarizleifr@mastodon.social avatar

@LehtoriTuomo @actuallyautistic I played plenty of UT99 back in my youth, but I do identify with the notion of "too much going on".

I love games that have extremely deep and complex gameplay, but have simple graphics. Like, I love graphs and grids in games, whether strategy, tactics or role-playing games. I want to have an overview of what is going on, in discrete steps.

Too much eye-candy and I lose track of what is important and what is just visual "noise". ASCII roguelikes are my favorite.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • kbinchat
  • All magazines