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Bruncvik

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Bruncvik ,
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I wouldn't change anything, but I would be far less stressed that everything would work out just fine.

Bruncvik ,
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I'm still using Winamp 2.91. I'm just too used to it to change. Now, if someone added Flac support to the same interface, I'd be happy. And if someone ported it to Linux and Android, I'd pay big bucks for it.

Bruncvik ,
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This tuling was passed due to a contract obligation to open a sandwich store. These cases are ueually related to regulations. Kind of like when an Irish court ruled that Subway subs are cakes, so higher VAT and sugar tax would apply to them. (In all fairness, the sugar content in the Subway "bread" is several times higher than the max allowed for bread.)

Bruncvik ,
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I used to use Ubuntu up to 12.04. By the time the support ended, the new versions had the Unity desktop, I didn't like it, so for a while I switched to Crunchbang (may it rest in peace), and now I'm using Mint Cinnamon. Some of my developers are using Ubuntu with Unity. Everyone is free to pick what suits them; I'm not one to judge them.

Bruncvik ,
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As long as it can play tapes, I'm okay. Still using a tape adapter to connect my mp3 player :)

Bruncvik ,
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Yeah, I hear you. I'll settle for an aux port when I get a new car...

Bruncvik ,
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Aux port is precisely what I'd look for when getting a new car. Even though by the time I do, perhaps my last Sansa Clip mp3 player will be dead and I'd get a new model with Bluetooth.

Bruncvik ,
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When I was still buying new games, I've had development studios I preferred, and others I avoided. Those were simpler times (and simpler games), when one small studio did everything.

Later, additional external companies got involved, and some tried to hide their presence. I remember when The Adventure Company started using a very customer unfriendly sort of copy protection, and I started using a list of affectted games, so that I could avoid them.

These days, multiple companies are involved with game design. As a consumer, it's only normal that I'd like to know who had their hands on developing a game I'd be interested in. I haven't played any games Sweet Baby was involved with, but if I did and had a strong opinion (negative or positive) about their work, I'd appreciate a list of games they worked on, to make a purchase choice that would suit me best.

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