I'm not sure about indie games, but games of the Star Ocean or Valkyrie Profile franchise are not AAA games and they would never get a big buget for production because they most like doesn't sell that much. I would consider them small-scale games. Also World of Final Fantasy was a nice spinoff with a much lower buget that the big AAA games. I don't think SE have to do always big budget games and it's also nice for them to test things out. The indie jrpg market is not that big that a nice indie production wouldn't get any recognition anymore if it's done well.
Yeah, I think if the interviewer was asking questions in English, they probably would have used the term "AA" or "small" for the type of games in question.
Semantics aside, everyone here knows what Kiryu is talking about.
The Trails games. There are about 11 mainline games available in the west now and from start to finish, they all take place in, and develop, a consistent world with its own lore, factions, characters. Even nonchalant, passerby npcs have names and personal story arcs that span across games if you care to read their text boxes. An NPC kid you might completely pass by in one game becomes a significant party member as a young adult in a later game. Newer protagonists talk about and sometimes encounter protagonists from older games… the only problem is that the series is best played from the very beginning (Trails in the Sky FC), and it takes a long ass time to catch up. That said, if you’re okay with a lot of reading, there’s nothing regrettable about it.
Yeah, the age of the series is its biggest problem at the moment. Hopefully they do get around to remaking Sky.
While there might be other worlds I like a little more, I don't think there are any in the genre as fleshed out as Zemuria. Big part of why I enjoy the games so much.
It's for sure best played from the beginning. But i started with trails of cold steel 1-4 and enjoyed it so much that i just want more. Fine to start semewhere else as well.
I keep waiting for them to port Trails in the Sky games. I have played the first one, and loved it, but don't feel like playing on PC anymore, so keep postponing playing SC, waiting for some news on port, since they are pretty much the only games that aren't on modern consoles.
I think they should remaster the Sky trilogy and sell it as a bundle, making all of FC a free “demo” just to get more people hooked. I casually enjoyed FC, but the twist at the end made me jump right into SC without even waiting.
Yeah, if it was on console, I would've jumped in right away too, but I was having trouble finishing it on PC, so took a break. But then then announced Trails to Azure and from Zero ports, so I just started waiting for any Sky trilogy news. Though, I am losing hope in that, and may end up just playing it on Steam... or maybe even the PSP version.
As for a remaster, I would love it, but at this time, I would even take a straight port.
A Sky remaster/remake is likely a long way off. Falcom's still a rather small company, and their recent expansion has gone into more development of existing properties (like Tokyo Xanadu). Trails has also had a decline in Japan, which doesn't help.
They've licensed the property out to mobile devs and anime, so it's possible they'll do the same for another Sky project. Not something they've done in a long time, though.
I guess I should just bite the bullet and get the game on Steam. Rest are available on Switch and PS, so it wouldn't be much of an issue to play through them.
If you do, I highly recommend the voice mod. Sky is fully voiced in Japanese and it adds a lot of texture to the characters since it's such a text-heavy game.
Such a unique world created from a joke ending of a hacknslash series. Salt disease, floating talking magical books, and androids so life-like they have reproductive functions and gained their own consciousness somehow. Truly incredible.
I liked the world building in XenoSaga Part 1 that I played, but that games boss design is literal garbage. Actual worst boss design I have ever had the displeasure of experiencing in a video game, ever. I'd rather play through Epic Mickey again with its tetrible camera angles, or sit through another 400hr Stellaris game complete with late-game lag than fight the DOMO Carrier or Pegsasus again. Self healing bosses, and not just self healing, but self healing every turn for more than your average party damage capacity.
I'll always be a sucker for the xenoblade chronicles worlds, just because the concept of living on unimaginably massive titans is so incredibly cool. I seriously struggled to enjoy the first one but just looking up and seeing the mechonis on the horizon and knowing that giant was practically a whole other world kept me glued to the game regardless.
I loved playing Dragon Quest 4 oh about 20 years ago. I thought the chapter system was really well done. You got to focus on the story of many different characters. When they finally all get together into one party, it just felt amazing.
Always wanted to get into the series more, but just never really came up. I recently went though DQ1 throught 3 on my phone and really enjoyed them although the ending of 3 was getting to be quite the slog and I needed to look up help on where to go quite a bit.
I would love a recommendation on what to try next to get back into the series.
Final Fantasy: Crystal Chronicles. The cozy feel of the caravans contrasts with the dire quest they're on, to gather enough Myrrh so their village can survive another year. Failure means death not only for them but their friends and family as well. Despite this the game has a fairly relaxed world where life continues despite all this. I also like that they don't just use the standard dungeons, instead you have mushroom forests, an abandoned mine, a fancy monster house and even a decrepit town whose adventurers never returned.
Feel like I'm not likely to pull the trigger on another version of P3 unless it has all of the content included in previous versions. No Kotone, no sale.
Same reason I never picked it up. They certainly sounded like it was never going to happen in interviews, but this was also Atlus' best launch for a title ever, so who knows.
I can't understand why on Earth they would release another incomplete version of the game when this is very clearly the best opportunity to release a definitive version with all content. It comes off as either tone deaf to their audience, or as a crass attempt to milk yet another future release with the P3P Kotone content added.
I believe them when they said it was just not in their budget. This already was their largest Persona in terms of voiced character lines, much less all the other development that would go into the option. Disappointing for sure, but I'm not at all surprised.
I genuinely don't think we're seeing her in a future DLC or re-release.
About the same reaction I had. Loved the MC's design but once I put it down for something else I ended up not picking it up again before having to return it to the library. Was planning on checking it out again until this version (and especially the PC port) got announced.
I know a person that has supported a Kickstarter game about 10 years ago. Dev is constantly Posting updates, so it's not silent, just takes a lot time. 2 years is very short
And here I'm thinking it's not far enough, considering how sparse the trailer was (and there's virtually zero additional footage on their Kickstarter page). That said, they've already raised half of their goal. Between this and Runa, it'd be cool if we ended up with a successful western Europe JRPG dev.
I certainly see the Chrono Cross and Lost Odyssey influence. Hopefully the combat pace is quite a bit quicker than the latter.
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