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stormesp , in With studio closures, why is no one talking about the people who sold the studios?
@stormesp@lemm.ee avatar

Because a lot of studios, like for example Double Fine, sold because they couldnt pay the checks anymore, its stupid trying to blame the studios or people that sold the studios, the blame is not on them.

makingStuffForFun , in With studio closures, why is no one talking about the people who sold the studios?
@makingStuffForFun@lemmy.ml avatar

I know a guy that sold his studio to Microsoft personally. He's been living a very nice life now, quite a long time after the sale.

He took the gamble. Made the risks. Exposed himself financially. It paid off.

Like any small business, you hope for a payout. Most won't get one, so you take it when it comes.

bloubz , in Ghost of Tsushima on PC Won't Be Released in Specific Countries Due to PSN Restrictions and Here's the List
@bloubz@lemmygrad.ml avatar

So Helldivers all over again?

uzay , in Ghost of Tsushima on PC Won't Be Released in Specific Countries Due to PSN Restrictions and Here's the List

So they want those countries to pirate it?

SturgiesYrFase , in Ghost of Tsushima on PC Won't Be Released in Specific Countries Due to PSN Restrictions and Here's the List
@SturgiesYrFase@lemmy.ml avatar

Didn't they say that a PSN account won't be required for the single player content? Seems kinda like they're getting ready to shoot themselves in the foot again.

proper , (edited ) in Ghost of Tsushima on PC Won't Be Released in Specific Countries Due to PSN Restrictions and Here's the List
@proper@lemmy.world avatar

“Check out the confirmed list of countries that are technically restricted from purchasing the game due to its PSN account requirement (these countries officially isn’t supported by PSN).”

I thought they came out and specifically said it didn’t have these requirements after the helldivers stuff.

edit: I see it’s for the multiplayer sections and I do recall the prior announcements being about no PSN required for single player.

Blizzard , in Is Microsoft TRYING to Ruin Xbox? | KnowledgeHusk (16:12)
@Blizzard@lemmy.zip avatar
Annoyed_Crabby , in With studio closures, why is no one talking about the people who sold the studios?

Making game is extremely risky gamble. Sometime studio can spend years working on one game and it might result in subpar sales due to element that's not in their control, like Spec Ops: The Line. Take Obsidian Entertainment for example, over the year we kept hearing how they're financially struggling despite created some of the best RPG, and Microsoft acquisition suppose to free them from this issue to some degree. Same with Tango Gameswork. Zenimax and to some extend Mojang is different case though.

Lot of game studio open and close, if Tango doesn't sold to Bethesda and in turn to Microsoft, it might already closed. Though on the flip side it also mean they're at the mercy of their parent company, it still undeniable that Microsoft is the one killed them in this case.

rubikcuber , (edited ) in With studio closures, why is no one talking about the people who sold the studios?
@rubikcuber@feddit.uk avatar

As a game studio - a developer rather than a publisher - it's very much hand to mouth. You are paid by the publishers on delivery of milestones. Milestone reviews can sometimes be subjective. You're basically the lowest link in the food chain and can be subject to a publisher's whim, which can often be a bit random depending on your external producer. Keeping such a studio open in the long term is about chasing new contacts, and any gaps between contacts is expensive because you aren't generating any income, but are having to pay wages. One or two project cancellations can easily shutter an independent developer.

In some cases studio owners may simply want out, or they might legitimately see a sale as bringing stability to the studio... Or it might just be greed. But I think it's hard to say whether a studio would have a safer long term future being independent or being sold.

Sanctus , in Is Microsoft TRYING to Ruin Xbox? | KnowledgeHusk (16:12)
@Sanctus@lemmy.world avatar

It feels like they're turning focus to PC and abandoning Xbox. I don't own an Xbox myself though.

Shadowedcross , in Is Microsoft TRYING to Ruin Xbox? | KnowledgeHusk (16:12)

Seems to be the in thing for companies to destroy any and all goodwill they have.

jordanlund , in Is Microsoft TRYING to Ruin Xbox? | KnowledgeHusk (16:12)
@jordanlund@lemmy.world avatar

I've been saying this for years now ever since they pulled out of Gamescom and just let Sony have Europe.

When was that? 2016?

https://www.eurogamer.net/microsoft-opts-out-of-xbox-gamescom-press-conference

Or even before that... 2012, bailing on BOTH Gamescom AND Tokyo Game Show:

https://www.gameinformer.com/b/news/archive/2012/06/14/microsoft-opts-out-of-gamescom-tgs.aspx

Carighan ,
@Carighan@lemmy.world avatar

I mean I bailed on gamescom even before that, given how badly the event was always organized.

RizzRustbolt , in The Real Reason Your Favourite Game Studios Are Getting Closed Instead Of Sold

Should the US corporate tax system have a cap on declareable losses?

Who knows?

Thcdenton , in The Real Reason Your Favourite Game Studios Are Getting Closed Instead Of Sold

This is why I don't care about IPs anymore. As soon as one gets traction some suit shows up and fucks it up. Indie one-offs are best.

BlackEco , in The Real Reason Your Favourite Game Studios Are Getting Closed Instead Of Sold
@BlackEco@lemmy.blackeco.com avatar

This makes me feel even more uneasy about Double Fine's acquisition by Microsoft: I'm afraid that MS could someday deem the studio redundant and kill it rather than let employees buy it back just like Bungie was allowed to do back then.

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