With the whitelist/priority filters and other circuit connection stuff, I kinda want to be able to adjust the range as well. I guess we will see when they playtest it. If all the nukes do is blow up your wall, they will adjust it.
It said there higher turret quality levels will increase range +10% up to 36 tiles. The idea of target selection being important on other worlds is pretty intriguing.
I'm excited about the prospect of actually managing enemy types. Defense is too much of a set it and forget it thing right now imo - by mid-game the biters are barely background noise over my turret walls.
What an amazing compromise they crafted here. I totally agree with them, the regular 12 beacon designs did indeed get very boring, so did the 8 beacon layouts
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