Zozano ,

As long as you're not going super hardcore, I don't see the problem with just letting the truth of the dice decide whether a character receives a 'fatal' blow, only to find after the combat encounter that the character is barely alive, and the rest of the group needs to focus all their resources on triage and emergency evac.

Getting out of a dangerous place with a barely conscious character can make for a pretty tense situation.

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