Fusion is a field where you can't have the "statup mindset": investments are in hundreds of millions and take at best a decade (and most likely two) to pay off. That's one field where it can't go anywhere without public funding.
It is very possible that China gets there first, considering how ridiculous western fusion efforts have been.
One of the most enlightening moments for me recently has been when a sociology researcher attempted an experiment on youtube to prove that we can organize without hierarchy. His main point was not what was interesting to me.
His experiment was actually flawed in a major way: he proposed a task to a group of 100 that was doable even by a single person. In such a case, organization is easy. But what I found interesting is that even in such a setting hierarchies emerged: people took some organizational power and others followed. Even if that was clearly unnecessary. And the crowd following his channel are probably less authoritarian than average.
It was a revelation to me: to have flat structures, you not only need to make it possible to organize without hierarchy, but you also need a process to constantly weed out emerging hierarchies. Another theory is that you should rather explicit some lesser-evil hierarchies to prevent the emergence of others, in the same way you may let one weed grow to prevent the emergence of other less desirable ones.
I still don't have a theory or a praxis that goes with it, but that has been good food for thought.
That’s according to a peer-reviewed study funded by the Ford Motor Company, a company that makes most of its profits from gas-powered vehicles.
If you want to see if a tech is part of a renewable future, it is direct emissions that should be counted. EVs are at zero. They don't emit CO2 when running, when being produced or when being disposed of. They use electricity and transport, two things that we can provide without emitting CO2. They are a piece of the puzzle of a sustainable society, something thermal cars will never be, and something these graphs hide.
Of course we will be better off without cars and trucks, but the road towards them being totally gone is long, and it is time we don't have.
The subject deserves a better treatment than this relatively shallow pop-scifi video. This has been a question in science-fiction for more than a century. No, it did not start with Star Trek, Asimov dates it as far back as 1818 Frankenstein. If you are bold you can see this theme in the 2000 years old story of Talos, the bronze colossus that wanted immortality (ancient Greece was surprisingly full of automatons, Rhodes was known for them).
The question is what does imbue humans with what makes us see them as humans? Please don't use the word "soul". It is meaningless and religious, does not refer to any observable thing.
And don't use "intelligence" as an interchangeable word with that undefined property, that most sci-fi authors have took to call "sentience". That word is not human-centric and they typically apply sentience or the question of sentience to aliens or machines.
We have a hard time seeing as sentient something that has zero sense of ego. You can make an extremely intelligent machine with no ego, no sense of self. This is what you have in LLMs.
Giving them a sense of self and ego is probably feasible, but it is both useless and a huge responsibility. Maybe will happen first as an art project, but then you have to question the morality of creating something that does not want to die (or at least expresses it) but is not recognized as a person.
It also interrogates our notion of the linearity of the self. If such a sentient being can be forked, suspended, copied, have memories wiped out, fake memories implanted, personality changed, willingly or unwillingly, that opens a lot of philosophical questions.
I wish the community would embrace them, but so far all we have had are extremely superficial debates over "true" intelligence, usually defined as the difference between what humans can do and machines can do, an ever-shrinking territory.
If you are aware of them, why don't you join an existing cooperative like Motion Twin? I would recommend go to one first before trying to make your own
In gamedev like in many other endeavor, I would not start a coop or a regular company without some experience or without at least a clear project in mind.
Like you said, there is no big capital investment in gamedev but there is still one: time. In a coop you are asking people to invest their own time in the hope that a few months down the line, a video game will be able to make a profit in a very competitive market. You have to give people reason to do it and to do it with you instead of going solo. That's how FOSS projects work.
You can lead the way: work a month on a project you would love and show people the result. It will be a WIP but as recruitment goes "help me finish that game" is easier to sell than "let's get together discuss what you want but I promise there will be profit down the line, but I haven't figured a business model yet"
Renewable energy accounted for more than 30% of the world’s electricity for the first time last year following a rapid rise in wind and solar power, according to new figures....
Wildlife psychology - understanding animals reaction to human noises
A friend worked on that subject and I found it pretty cool:...
San Francisco has seen the most dramatic drop in solar adoption across California ( www.sfchronicle.com )
World’s 1st high-temperature superconducting tokamak built in China ( interestingengineering.com )
cross-posted from: https://lemmy.ml/post/17201348
Worshipping Power: An Anarchist View of Early State Formation - Peter Gelderloos ( theanarchistlibrary.org )
Frank López, el anarquista gallego defensor de Sacco y Vanzetti perseguido por el Gobierno de Estados Unidos ( www.eldiario.es ) Spanish
How Wearable Technology Can Avoid Becoming Dystopian Disasters ( www.youtube.com )
Alternative Invidious Link
When It Comes to the Environment, There Really Is No Such Thing as a “Good” Car ( www.nakedcapitalism.com )
Sympathy for the Machine | Curious Archive ( youtu.be )
a cool video i think is tagnentially related to solarpunk meows!...
I'm searching for people interested in creation of remote, horizontal game dev worker cooperative
cross-posted from: https://lemmy.dbzer0.com/post/20011867...
Renewable energy passes 30% of world’s electricity supply ( www.theguardian.com )
Renewable energy accounted for more than 30% of the world’s electricity for the first time last year following a rapid rise in wind and solar power, according to new figures....
Not All Batteries are Created Equal | Hackaday.io ( hackaday.io )