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IonAddis

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IonAddis ,
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It can be other things. Some of why I didn't get stuff done when younger was actually a symptom of PTSD from unrelated trauma. Basically my stress response is messed up and so anything I could link to stress or shame can make me avoidant, which snowballs into not doing the thing and more stress.

When I unlinked daily tasks from shame and stress I could suddenly do them, as I actually have ok executive functioning when PTSD isn't messing with me to cause avoidance which as I understand would not really be the case for ADHD. Although PTSD and the like can also pop up in ADHD people who were bullied for their symptoms.

IonAddis ,
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As far as I know, everyone dreams every night...it's part of the sleeping process...but you usually forget it ASAP so it seems like you didn't dream.

As for dreams I remember...less often as I get older, I find. Although I do get a few vivid dreams when using magnesium supplements, but I also acclimate to those quickly. And if I'm woken prematurely, sometimes a dream sticks around a bit more than it otherwise would.

IonAddis ,
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Because it's very difficult to get things you need to live solely through barter. Many trades are very niche, and an economy that uses money allows those trades to continue being viable parts of society.

Like, think of plumbing. If everything goes well, you don't need a plumber. But when you do...you really need it. Now imagine being the plumber who wants some bread and eggs but the farmer has no problems currently that needs the plumber's skills. Plumber can't eat, leaves profession, there's now no plumber when the pipes do break.

Obviously, the next thought here might be, "Well, why doesn't the plumber say if they get eggs and bread now, they'll come and fix your toilet later if needed?" But that sort of re-invents credit, right? "I'll trade 3 future plumbing problems for 3 boxes of eggs now." If you have that, why not money?

So basically, money is very useful. It can be traded for many things you otherwise wouldn't be able to get if you were only able to offer as barter a specific item that might be rejected by the other person you want to barter with. Money is a "universal" trade good, and it's also easy to store (you don't have to have lots of physical room to store your Universal Trade Good).

The BEHAVIOR of people surrounding this very useful thing can absolutely be suspect, depending on the person (greedy sociopaths hoarding wealth)--but that's a human thing, not because money is innately a bad thing. It's a social problem, not a technology problem. You could totally have a greedy hoarder storing up a non-money trade item too...see people and toilet paper/sanitizer during Covid.

IonAddis ,
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Yeah, people forget that form follows function.

The parameters for making a USEFUL plastic that ALSO degrades gives a narrow band. Too degradable, and the function of fulfilling all the areas plastic is currently used for can't happen. Not degradable, and we have the current situation.

Plastic being is in use not simply to fuck the planet over or something, but because compared to other materials it has physical qualities that things like glass, wood, fabric, etc. don't have, that's why it's ended up in so many things. It's lightweight, strong, and "plastic" (that is to say, more easily shaped and molded than other materials, and I suspect there's a labor component too where maybe it needs less labor to shape and form).

I'm eventually going to write a story about a sci-fi world that's under quarantine because they successfully made a plastic-eating bacteria that never stops eating and breaking down plastic. Go there and most of your technology/clothes/etc. are eaten away. I might throw in wood, too...a world with no wood or plastic because the local bacteria is like, "Yum, yum, food!" and gets into every nook and cranny. I anticipate I'll have to do a lot of thinking to figure out how drastically technology would change under these parameters...I imagine a lot of it would be very "brutalist" because you'd have to rely on heavy-as-balls metals and cement and stone and such. Unless there's an Aluminum Future or something, where everything that can be made out of aluminum, can. Of course, there's also the byproducts of intense metals mining to think about on a fictional world like that. Anyway, lots of details to pick apart for worldbuilding.

IonAddis ,
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This was a smaller moment, but similar to yours, OP, in that it revealed some unconscious thinking in my head.

But I was playing Crusader Kings II quite a few years back. And I basically had a King with the Genius trait and some other stuff I could pass down to his kids. I think I had somehow lucked into the Byzantine Empire or something, so I was basically seducing and inviting a bunch of lovers with other traits from all around the world (north and south, east and west) so I could spread Genius around. I wanted a smart council full of my bastards, heh.

So my genius slut-king has a bunch of kids. I'm naming them after my absolute favorite characters from books and such, because they're part of my family and dynasty--so I'm giving them names that have a lot of personal "worth" to me.

Then I get to the kid in my dynasty who isn't white, and I couldn't figure out what name to give her. I had all these awesome names that I was using over and over through the generations in my dynasty, but somehow none that felt "right" for her. I tried and tried to choose a name, and none "fit".

And after a while, it suddenly hit me in the face how SUBTLE racism can be. This was just a video game, but I had something that was "high worth" to me to give out, these favorite character names, and I was handing them out like candy until I got to the one kid and struggled, making all sorts of excuses why this not-white video game kid couldn't get the name of this other character I really liked.

Now, if I was doing that in a frickin' video game, imagine what people are doing with REAL LIFE things that are "high worth" to them. Hiring at jobs, giving gifts and presents, selling a house, etc.

And it wasn't like I was going around in the game consciously picking which kids to screw over. (I mean, moreso than you usually do in Crusader Kings, the game where people glitch themselves into marrying their horses and creating witch covens with devil-babies so they can spread satanism across the world.) I ended up screwing this virtual kid over because I was going on this "gut feeling" that my really cool favorite-character names just somehow "weren't right" for her, even though that frickin' inbred cousin over there with a family tree like a wreath was proudly wearing it already.

So yeah. Learned a big lesson on how internal gut feelings influence you to do racist shit really subtly sometimes.

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