"Oh, no, not like that. I just take her on a journey through pain and pleasure, tell her what to do, act out wild fantasies, bring her to the brink of tears and have her thank me for it. You know, roleplaying. We actually have a bunch of other guys who do it with us. It's not weird or anything. If you'd like, I wouldn't mind having you too!"
"You know, I only really need one or two of these at a time, but I just like collecting them. It's just so nice shaking them in my hand. I must have spent a fortune on them at this point. Heck, I'm even thinking of getting some resin and making my own!"
I've been super fortunate with my previous purchases, so most definitely will keep that going for as long as I can to avoid spending more money. Ikr, so practical... - maybe I should consider taking a walk on the wild side! :-P
"Magic missile is just a teleportation spell to a gun range. Create food and water? Teleportation. Teleport? Believe it or not, a hack of disintegration"
We found a race condition in the teleport code. Turns out the efficiency curve for the restoration magic that undoes the disintegration in real time has a parabolic mana requirement related to mass, but disintegrate has a caterneric curve. For human sized stuff they match up, but if you try to teleport something of sufficient mass the restoration starts to draw a disproportionate amount of mana and the whole thing falls apart.
How we found out? We knew from the start there would be a discrepancy. Early testing pointed to this problem. And we warned every superior up the chain. But in the end we were ordered to just put a warning on the scroll.
We were only taken serious after a junior magician thought it was funny to teleport an elephant into their observatorium before exams and neglected the warnings. That is how the Mana Void of Barkley Academy was formed.
The superiors were out for blood when the first court summon scrolls appeared, using competitors teleportation technology. That was until we gave them a copy of our manilla scroll holder full with communication of them neglecting to heed our warnings.
Charles Stross' Laundry series is basically this concept set in the present day: magic is a branch of mathematics, which means it can be computed and programmed.
It is perhaps worth noting at this point the series genre is cosmic horror.
You know fun fact I learned recently from a let's play: tentacles only refer to the appendages which end in suckers, but along the rest of their length, have no suckers. The other appendages are called arms. So, octopuses actually have no tentacles, they have arms. Squids have 8 arms, and 2 extra tentacles, which are the long ones that have little spade shaped sucker hands on them. So, probably when you pictured tentacles, you were actually picturing cephalopod arms.
This series seems to check more boxes than I thought I had...
i'm adding it to the top of the list. Except i don't have a list, so I'm creating a list and adding it to that and therefore it automatically finds itself at the top of it.
So that explains the apparent undead working for them...I only read the first book or three and it's been a minute. This is the sign for me to go back and finish the series.
Sometimes you have to go with the flow. There is now a cabbage and this was the correct solution for the puzzle. Keep the session enjoyable for everyone, the "real solution" doesn't count all that much.
Story time!
A while back, I ran an investigation-based campaign over multiple sessions. Between long breaks in play and general chaos driven by the players, they somehow ended up accusing the one NPC who was actually trying to help them. We ended that session there.
In the downtime, I thought about what happened and had an idea... mostly as a joke - what if I reworked the story so that NPC was actually the real villain? I tried writing it, and it turned out the story could mostly work. A few small details didn't line up perfectly, but the players had forgotten them or wouldn't have made the wrong accusation in the first place. I decided to go with this revised version.
The next session became an epic finale where all the players felt really clever for deducing the plot twist. It was one of the best sessions of the whole campaign because they were playing at their best, feeling empowered.
I think forcing them into a session where they had to try and "fix" their mistake while in a bad mood over having been so confidently wrong wouldn't have been nearly as fun overall.
I've heard stories about players finding clues that the DM never intended to leave. Either stuff that wasn't supposed to be important or plot holes. I think it might be good to have a rule that if the players find a certain amount of evidence, then regardless of the intended answer, they're right. Honestly, I think it might be fun to not have an intended solution, and just keep making up details until they find enough plot holes.
The point isn't there being a 'real' solution. The point is that there wasn't really a problem to begin with. This is more like when your party assumes a door is trapped and takes an hour to decide how to approach it, but the door was really just a rotted normal door ready to fall off its hinges.
I was once involved in a business enterprise with a man who wasn't a native speaker
I had talked to a child about buying some of our stuff, and he was psyched about it and went off to fetch a parent to complete the transaction
I was talking with my colleague about it in the interim, and said of the kid "he was sold" as a way of summarizing his receptiveness to my pitch about our products
My colleague became very alarmed. What do you mean, sold? Who bought him? What do you mean?
On a slightly unrelated note (and perhaps because I assume that Raziras Bisexual themed clothings were paid by KEF):
I wanted to revisit Konsis Enrichment Fund so I put it into Google search. First result lead me to your Lemmy post where Konsi explained it to Razira. I love the Fediverse.
I suppose this scenario is actually somewhat reassuring, because the guy who killed 12 people deserves whatever misfortune falls upon him. You wouldn't have to feel bad stealing his knowledge and memories, and could also go to the local guards to turn him in with the knowledge you've obtained.
Though good luck sleeping at night with the knowledge of what it felt like to murder 12 people with your own hands and see the life fade from their eyes.
Kinda reminds me of a few Sci-Fi settings- Altered Carbon has people that enjoy murdering people, and since people can swap bodies freely that sort of thing is easily done. There's an explicit difference between 'sleeve death' and 'real death', even legally. Killing someone's sleeve- or body- is a crime, but it's not murder anymore. If you actually destroy the lil chip that actually contains the person, that's 'real death'. Man I love that show. S1, at least.
Alternatively, Cyberpunk with it's braindances could cater to an extremely similar audience.
I'd go looking for another mindflayer offering "spotless mind" services and pay to have those memories removed. Assuming they can be trusted, of course. The hard part being that they're still mindflayers.
The way he reacted makes me think that not just the memory that he killed people was taken, but the desire to as well. Otherwise you think he'd be more like "I don't remember doing this, but cool!"
There's an interesting philosophical debate there. What good does imprison a guy who have no recollection of doing the crime, or the circumstances around them? Can be argued that the person who committed the crime and this guy finding the bodies are two different people who share the same body.
Have you tried closing and re-opening your spell book?
What's the uptime on your portal?
Apple-wood makes really good wands for illusions.
Oh, the staff? Built it myself. Hexacore silicon based crystal lattice CPU (Casting Power Unit), 4 billion RAM (Refined Arcane Modules) with an upgraded SSD (Swift Spell Deck) that can hold 2 trillion sigils. Yeah, of course it has RGB aura effects.
TieflingMelissa! She's a pretty significant community figure on Twitter and Twitch, great memes, nice discord server.
She's very down bad for dragons (same), but honestly she's actually pretty wholesome; her server doesn't allow explicit NSFW and she spends a lot of time helping new players learn the rules of the game.
Rereading my other comment, it makes absolutely zero sense now they I’m sober hahaha.
Yeah, they range from maybe 80USD to 200USD. My least expensive was about 60, my favorite was 85, and my most expensive was 140 or so! None of mine are gigantic though, mostly medium.
Neat stuff, though! When I was young and learned they existed, I was like “eww that’s crazy hahaha who would even” then one day I was like “uhhhh okay maybe though?”
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