Favourite patient modern game?

A bit of a weird title, but basically what’s a game that’s more than a year old but still considered “modern” that you love? There’s no real strict definition for modern, I’d just like to see some discussion around great games that aren’t quite classics yet (but probably will be one day).

The nature of this community typically attracts discussion around decade-old games (which is what I mostly play too), but I’d like to see some newer (but not too new) games on this post.

mp3 ,
@mp3@lemmy.ca avatar

Superliminal, very well done puzzler with a good narrator.

Rai ,

LOOOOOVED that game. Had such a fun time playing it. 100% with you on that.

Gerudo , (edited )

Trying not to pick titles with sequels/franchises

Slay the Spire

Returnal

Stardew Valley

Elden Ring

Death Stranding

Honorable mention : Overwatch 2 (I honestly can't see it as a true sequel, just an update)

silverchase ,
@silverchase@sh.itjust.works avatar

Joke's on you. Slay the Spire is having a sequel!

mapleseedfall ,

Sooo looking forward to this one

nublug ,

got death stranding when it was free for a day on epic a while ago, been playing it for the last few weeks pretty nonstop and just finished the story. i've always been a kojima fan for mgs but oh my god this is magnificent. an absolute masterpiece, imho. i get it's not for everyone but i've had a blast and may immediately do a very hard offline second playthrough. definitely recommend, especially if you can grab it free or heavy discount.

SOMETHINGSWRONG ,

It’s the game I would have hated as a young adult but absolutely love as a… less young adult.

SpacePirate ,

How have the “interactive” features been now that there are fewer players? Is it a wasteland, or does the game still randomly place in user generated content from when the game first released?

FeelzGoodMan420 ,

I played it like a year ago and there were still a ton of active users showing up my list. I think it could surprise you.

nublug , (edited )

online stuff smattered everywhere. plenty of people still playing and i imagine a good handful also snagged it like i did when epic gave it away for a day. there's also older stuff like well placed safe houses and joke bridges on flat land or mountain peaks that have an insane number of likes so they must've been there for years.

also there's a page where you can see the players you've interacted with, your likes for them and their likes for you and it also shows last login date, and most of mine are online recently like me with some maybe last logged in in january, or late last year. i did see one who hasn't played since '22 but they've still got stuff in my world, too, so i think there's some playtime syncing where a bridge or whatever might actually be destroyed in their game if they logged in today but since it was there from hour 5 to 25 of their playthrough you'll get it at hour 5 and will stay if you repair it unlike they did. but that's a guess.

edit: for quick reference when you log in you get a summary of people liking your stuff and yesterday i saw "75 players are pleased with you, 7328 likes". so definitely still active. also no spoilers but there are a game mechanic or two that affects how many other players you are connected to, so your actions in game can determine how many people's stuff shows up, as well.

FeelzGoodMan420 , (edited )

Can you confirm which game mechanic gives you more player stuff? I don't remember since it's been a year since I last played. I think this game is old enough for spoilers, ha. So it's okay.

nublug ,

yeah sure. there's the connection level of each knot itself, with higher levels giving you more chiral bandwidth and i'm pretty sure gives you higher numbers of online structures in that area too, but i'm not certain about that.

other than that tho there's bridge contracts which state they give you a stronger connection to that player so you both share more of your structures with each other. i actually forgot about that until the last few days and after adding the max 30 contracts i def have more structures.

i also suspect that if you like online structures actively rather than just letting it get a like when you use it the game gives you more other players and structures as well, but i'm not certain on that one either. it makes sense to me what with the 'likers get liked' sign mechanic and how the amount of likes you can get overall is a skill to improve as well as your time to give likes increasing with skill as well.

FeelzGoodMan420 ,

There were so many levels of mechanica 8n that game that I probably didn't even know about. For example, I never did any contracts. The online component in general fit so well in the game though. Seeing useful items or structures left behind by other players was so cool.

emax_gomax , (edited )

Control

Cyberpunk 2077 (with phantom liberty)

SpacePirate ,

Definitely second both of these. Cyberpunk 2077 post 2.0 is very solid, with an engaging, 100+ hour story. Similarly, control is a spectacular single player narrative, easily 20-30 hours of mindfuckery and atmospheric storytelling.

steeznson ,

Control is a really special game. I only got around to playing it last year but it was a wild ride!

I hope Alan Wake 2 goes on sale later this year so I can scoop that up. I got about halfway through AW1 (after getting it for ~£2 on steam) but the gameplay was too repetitive for me in the end.

LastJudgement ,

Stranger of Paradise Final Fantasy Origin

Waited for the steam release and played through it almost fully with a friend in co-op, all DLC's included. My GOTY last year.
Fantastic gameplay (shoutouts to Team Ninja), with a story that starts off as a shitpost but evolves into (in my opinion) something really beautiful, I can only recommend this game to any Final Fantasy fan. Having played through FF1 is not required, but makes it a little bit more fun. Best protagonist.

CleoTheWizard ,
@CleoTheWizard@lemmy.world avatar

Minecraft believe it or not. Every few years I come back and install a mod pack and it’s like an entirely new game almost. Plus I love the factory and automation mods. The game just never seems to die.

SpacePirate ,

Pretty stoked for the upcoming Vault Hunters “vanilla” mod.

br1ck ,

Voices of the Void, slow horror

Kory ,
@Kory@lemmy.ml avatar

Subnautica

essteeyou ,

No Man's Sky dragged me back in again recently. There's an expedition going on for another few weeks that was lots of fun. I've also started a permadeath save that I'm really enjoying.

marlowe221 ,

Grim Dawn.

altima_neo ,
@altima_neo@lemmy.zip avatar

Titanfall 2. I could keep playing that all evening. Its just a shame its not as popular as it was in its heyday.

Reverendender ,
@Reverendender@sh.itjust.works avatar

It's a shame that it wasn't 4-8 times longer! I could have kept going for a very long time

kbin_space_program ,

Obligatory Fuck EA for the bullshit they pulled.

They buried the game launch intentionally behind Battlefield 1.

Sonotsugipaa ,
@Sonotsugipaa@lemmy.dbzer0.com avatar

I don't know of it's considered a classic or if it will ever be, but to me Crysis 2 generally looks way better than most of the stuff you see nowadays.

Otherwise, I think Halo Reach is the best looking Halo and it doesn't show its age too much, if you look at the MCC/PC version.

cron ,

Crysis 2 doesn't fit the 10 year timeframe OP mentioned ;)

Sonotsugipaa ,
@Sonotsugipaa@lemmy.dbzer0.com avatar

Shut up, I'm not old stop lying

MajorHavoc ,

Vampire Survivors isn't that old yet, right?

It's such a good Robotron clone.

TheHobbyist , (edited )

The Witcher 3.
It's not far from being 10, but got a very nice graphics update for free and has 2 DLC. The game and the DLC and the free graphics update and a very recent mod kit, all for around 10-15 USD right now on GOG . it's a steal! I highly recommend it. It became my favorite game of all time, very fast. And it will offer around 100h, and it will also offer replayability. What is there not to like?

Edit link

WatDabney , (edited )

Dredge.

A very simple concept and gameplay loop that expands out into the bizarre and fantastic.

Honorable mention: Ronin.

Bullet time, effectively turn-based ninja combat. Simple, regularly autosaved "go until you die, then try something different" gameplay loop and just a helluva lot of fun.

Honorable mention: Valley.

Smooth and thrilling first-person mechanically-enhanced parkouring along the way to investigating the mysteries - both ancient and more recent - of a unique and very picturesque valley.

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