Dr. Sbaitso was the speech systhesis DOS program that was included with most Soundblaster cards. You could tell Dr. Sbaitso about all of your problems.
What? They did have onboard sound. The problem is that if you used the motherboard speaker to make anything more decent than a beep, you basically needed to build an entire sound engine from scratch and very few games did so. It also wasn't worthwhile because a shitty two pin speaker could not compare to the speakers of a professional sound system which you needed the soundcard to hook up into, and CPU bandwidth was such a limitation back then than even when games could play WAV they would use MIDI to offload the musical instrument synthesizing for the soundtracks to the sound card. Designing a game that used the onboard sound speaker was basically the realm of assembly hacking geniuses.
It also wasn’t worthwhile because a shitty two pin speaker
All speakers are two pins. 🤔 They were crappy because they were most often little piezoelectric speakers, or otherwise very small where they couldn't play low frequency sounds well.
Great card, got one in my 440BX retro rig! Plus an AWE64 Gold and a PnP SB16 with a real OPL3 FM chip. That's just a bit of what's kicking around here...
Wait. When did onboard sound get good enough that you don't need a soundcard? My computer is "only" 12ish years, and it has a soundcard. The reason used to be that internal ones sounded like shit.
I used to use a sound card until it died. When I researched how to get good sound I found most people use a DAC/amp combo now. But onboard is usually good enough. It was a noticable upgrade but not sure if it was worth the money.
My best friend gave me his sound blaster after upgrading to the Pro. Later I upgraded to a Gravis Ultrasound. Offloading sound processing to the sound card (1MB) improved gaming performance significantly.
My fairly modern computer, originally released in 2014 (yes, that's modern compared to a lot of the computers I own), has no sound card.
I picked up a Yamaha AG06, which has a USB connection and creates both audio inputs and audio outputs to/from my PC. I can quickly plug in my phone or a Bluetooth receiver (which my phone connects to), and get other audio into my headphones with very little trouble. I prefer it this way, and if my next PC has onboard audio, I'll probably disable it in favor of the AG06.