Linux Gaming

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beaxingu , in Gaming with Wayland with NVidia 550 and 555 drivers
@beaxingu@kbin.run avatar

Im confident that plasma Wayland worked before but for a couple weeks now plasma itself is black after i updated. but other programs do start up and can be seen but because plasma is black its unusable. im just looking for when it works again.

cyborganism OP ,

I'm on Kubuntu so still using version 5.x.

The symptoms I got was like when a Windows app crashes and does this "Solitaire" effect. It did that with the mouse pointer and everything else. Windows, taskbars and menus all displayed as outlines only with no icons or decorations inside. It was weird.

muhyb , in Gaming with Wayland with NVidia 550 and 555 drivers

I guess it's time to try Hyprland again.

mrvictory1 , in Gaming with Wayland with NVidia 550 and 555 drivers

New driver may have failed to load. Use "nvidia-smi" to query driver status and do a full system update.

Vash63 , in Gaming with Wayland with NVidia 550 and 555 drivers

555.58 works great for me in Wayland. 3090 on Arch with Gnome

furzegulo , in Gaming with Wayland with NVidia 550 and 555 drivers

i'm using 4070tis on plasma wayland and haven't had any problems with gaming or other desktop usage with the newest drivers.

dinckelman , in Gaming with Wayland with NVidia 550 and 555 drivers

555.58 just came out, you should be using that if you're on Nvidia, together with an updated compositor for whichever desktop you have

zelifcam , (edited )
@zelifcam@lemmy.world avatar

555.58 Driver + Plasma 6.1.1 = Janky

Just updated my workstation this morning and the Desktop is now stuttering and glitchy.

550.xx + Plasma 6.1 = was working perfect.

Edit: Why am I being downvoted? It’s a known problem.

nvidia.NVreg_EnableGpuFirmware=0

I think the above helped. At first glance the desktop seems to be responding better-ish?

Other reports:
https://discuss.kde.org/t/wayland-plasma-6-1-nvidia-555-intermittent-application-stuttering/17629

https://forums.developer.nvidia.com/t/major-kde-plasma-desktop-frameskip-lag-issues-on-driver-555/293606/6

https://www.reddit.com/r/arch/comments/1drq23o/kde_plasma_61_nvidia_555_intermittent_application/

https://discussion.fedoraproject.org/t/kde-stuttering-after-updating-to-6-1-on-g14-2023/123628/4

Defaced ,

Latest mesa + plasma 6.1.1 = janky as well

Window dodging recently broke on me so I can't dodge windows on any of the panels properly anymore, was working great on 6.1. Certain windows will cause the desktop to lock up and I can't click on any windows or icons in the panel task manager. The global menu only works half the time now. I'm getting severe mouse cursor stuttering on a 120Hz display on the desktop, certain games running proton that were fine before have micro stutter. It's been a pretty terrible experience on the AMD side recently.

sjosjo ,
@sjosjo@mas.to avatar

@dinckelman @cyborganism which wlroots version is ready for explicit sync, do you know?

sjosjo ,
@sjosjo@mas.to avatar

@dinckelman @cyborganism after a lot of searching… upcoming wlroots 0.18 will have the necessary patch (linux-drm-syncobj-v1: new protocol)

https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests?scope=all&state=all&milestone_title=0.18.0

TechnicallyColors , in How much success have you had with modded Skyrim specifically?

Here are the super special keywords if you know what you're doing with Wine:
Wine 9.0+ (otherwise the newest MO2 doesn't work), winetricks vcrun2022 dotnet48 faudio, install .NET 7.0 SDK manually with the exe. Set up a prefix with those components and you can run all the modding tools. Don't bother with the convoluted MO2 installer script.

Synthesis was having issues compiling patches using the latest Kron4ek wine builds, so I started using the latest Proton-GE and that resolved it. I'm not sure if Wine-GE would have fixed the same problem, but Wine-GE is no longer being updated, and we need at least 9.0+. Install Proton-GE for Steam through e.g. ProtonUp-Qt, and then Lutris can select it as a runner option and will run it through the new UMU project.

I use Lutris to create and run the prefix, and I have an isolated copy of Skyrim that is patched with Goldberg emulator because I find that easier to manage so it's not at risk of being auto-updated by Steam. If you use a Steam copy directly you probably just need Protontricks and do the same thing.

To capture NexusMods links to MO2, I made an application in my start menu and told Firefox to use it to handle nxm links:

Env Variables: WINEESYNC=1 WINEFSYNC=1 'WINEPREFIX=/mnt/Games/The Elder Scrolls V - Skyrim/Prefix/'

Program: /home/user/.steam/steam/compatibilitytools.d/GE-Proton9-7/files/bin/wine

Arguments: '/mnt/Games/The Elder Scrolls V - Skyrim/Prefix/drive_c/Games/ModOrganizer2/nxmhandler.exe' %u

Note that allowing the nxmhandler.exe call to start MO2 is bad because it won't start with the special UMU launcher framework, but if MO2 is already running it's fine.

Performance is great, and everything "just works" with MO2. My only issue is that Pandora and Synthesis (at least) sometimes do not seem to end their process appropriately after running, so I sometimes need to manually stop them via a process manager.

HollowNaught , in How much success have you had with modded Skyrim specifically?
@HollowNaught@lemmy.world avatar

about to chime in with my experience

realise this is a linux instance

start crying in windows user

ivanafterall ,
@ivanafterall@lemmy.world avatar

Yeah, don't you just click the little picture and it works?

VinesNFluff , in How much success have you had with modded Skyrim specifically?
@VinesNFluff@pawb.social avatar

I've been playing Enderal (a Skyrim total conversion) with some added QoL mods on my Deck

Got MO2 working with Enderal on wine by using this. The script (and MO2 itself) is a bit janky but it does function. The only thing I couldn't get working was the nexus mods URL integration thingie, had to download mod packages and add them manually.

The game itself runs like a charm on the Deck (after setting up a control profile anyway).

But there is the catch that being a Total Conversion mod that is available on Steam... Enderal itself points steam to SKSE on launch. Don't know how it'd work if your starting point is Vanilla Skyrim.

PenisWenisGenius , (edited ) in How much success have you had with modded Skyrim specifically?

I think there's a "SKSE for Linux" you can download so that you get it in a separate launcher, but renaming the executable to whatever the original one is will result in that newly renamed executable getting run when you press the play button. This approach works for Skyrim and Starfield but probably others as well.

SKSE works in Linux. I manually install each mod. It's a pain in the ass but I imagine still less of a pain in the ass than dealing with mod managers. I don't know who's teaching new programmers to make their side projects in such a way that it only works on windows but it's stupid and lame. It's not as bad as it used to be but there's always outliers that pop up such as Starfield xedit. You can put your ui in an opengl window. You can use python with wxwidgets. Java has good gui stuff. There are a multitude of ways to do ui besides Microsoft's bloated toolchain.

tomalley8342 , in Infected games under Proton.

Proton/wine makes no security assurances, so it will be able to do anything that any other program you run is able to do. If a trojan or rat recognizes that it is running under wine, it can bring in some native Linux malware as well and it will execute just fine. https://forum.winehq.org/viewtopic.php?t=34573

Klaymore , in Gamescope problems with fullscreen/maximized windows on Plasma 6.1?
@Klaymore@sh.itjust.works avatar

I had this issue when I was using -F fsr, you could try disabling that if you're using it. I also have to do ENABLE_HDR_WSI=0, since I have that enabled for MPV but setting it to 1 makes Gamescope break.

My current launch options are ENABLE_HDR_WSI=0 DXVK_HDR=1 gamescope -f -H 2160 --force-grab-cursor --hdr-enabled --hdr-debug-force-output --hdr-itm-enable -- env MANGOHUD=1 %command%. I may also have ENABLE_GAMESCOPE_WSI=1 set as well, you could try that.

Using NixOS with Linux 6.8, Plasma 6.1, gamescope-wsi_git, and an RX 7600.

deathmetal27 OP ,

Cool, I tried your launch options and it worked, though I have modified it a bit:

ENABLE_HDR_WSI=0 DXVK_HDR=1 gamescope -f -H 1440 --hdr-enabled --mangoapp -- %command%

Everything however had a slight blurriness and I wish FSR worked, however toggling FSR freezes the game. I never used FSR to begin with though.

gamescope-wsi_git

What is WSI exactly and what patches does this package of gamescope have?

Klaymore ,
@Klaymore@sh.itjust.works avatar

Looking at the Nix package, it seems like it just enables the Meson flag "enable_gamescope_wsi_layer" and adds the package "vulkan-headers" to the build inputs. Looking at the AUR package it uses vulkan-headers but idk what meson flags it uses.

A_Random_Idiot , in How much success have you had with modded Skyrim specifically?
@A_Random_Idiot@lemmy.world avatar

one of the few hurdles gaming on linux hasnt fully managed to climb over is modding gamebryo games. Mostly because the mod managers themselves are a pita.

737 , in Infected games under Proton.

ransomware might encrypt your home directory

poki , in False positives or something to worry about?

Consider pulling those through https://www.virustotal.com/

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